BACK*SPACE PC Steam CD Key

Price from $3.82

BACK*SPACE is a liminal space exploration game inspired by many of our favorite takes of liminal space; dead malls, strange corridors, and abandoned places, analog nostalgia. I love liminal spaces myself, and so decided to create the game I wanted to play. What I love about these spaces is the idea of being alone in the unknown, lost in these strange, surreal rooms, and just being free to explore. I hope to have created rooms that are confusing enough to feel vaguely lost, but not so mazelike so as to feel like a penance. This game has no monsters, no action, no time limit, no intensity, it is intended very much to be a smooth, (mostly) quiet exploration, so action adventurers will not find that kind of satisfaction in this game. at all. BACK*SPACE has a demo version, which introduces a few of the 16 levels available and their general style. In the demo you can explore one 'rooms' type level, and one 'pools' type level, along with the tutorial and hub. Try before you buy! I would appreciate if you left me some feedback. BACK*SPACE has 16 full levels to explore, all inspired by many different aspects of liminal space. Some familiar takes, some maybe less familiar. After a brief introductory level, a main Hub allows for access to all 16 levels. In each level, there is a lost item to be found. Finding all of these items will open the 'final' elevator. Could it lead out of this place? Or just, to more rooms? Lost items will not always appear in the same location on every investigation, so an explorer may even enjoy multiple walks/playthroughs of the BACK*SPACE. An explorer is not required to find all of the lost items to 'unlock' anything except the main 'exit', but I hope that adding something to search for it will encourage deeper exploration, and some satisfaction of completing a goal. These lost items might be tucked away anywhere, perhaps discarded on the floor, hiding behind the furniture, or just left on the table. Are you watching closely? Some levels are slight

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